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Custom Code in Header Private Section Declared in:
SocketThreadManager.h

'Custom Code' icon -- Shortcut to top of page. Custom Code

//Timeout data
typedef struct _TimeoutData
{
    LPTimeoutProc   pTimeoutProc;
    LPVOID          pData;
    BOOL            bClearTimeout;
    TimerID*        pTimer;
} TimeoutData;

//Maps by IP
typedef std::map<unsigned int,TimeoutData> TOMap;

//Our thread data
typedef struct _ThreadData
{
    HWND                        hWindowHandle;
    int                         iSocketCount;
    int                         iTimeoutCount;
    BOOL                        bFreeze;
    CGenericThread*             pThread;
    HINSTANCE                   hInstance;
    CGenericEvent*              pEvent;
    TOMap                       pMap;
    std::string                 sClassName;
    CGenericCriticalSection*    pCSection;
} ThreadData;

'See Also' icon -- Shortcut to top of page. See Also

Class Overview Class Overview  |  Public base class CErrorHandler  |  Hierarchy Chart Hierarchy Chart


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