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Escalate() |
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Public Function |
Declared in: RWAutoRelease.h |
BOOL Escalate( unsigned long ulMSTimeout, unsigned long ulIterations);
Escalate write priority
if (m_pLock) if (m_pLock->Escalate(ulMSTimeout,ulIterations)) { //We are locked for write m_bLockedWrite=TRUE; //And for escalation m_bEscalated=TRUE; //Exit return TRUE; } else return FALSE; else return FALSE;
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