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SimpleMessageMap() |
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Public Function |
Declared in: AsyncSocket.h |
static void SimpleMessageMap();
Implement a message map
try { //If there is no message map, then receive won't work MSG msg; //Set the message map to zeros memset(&msg, 0, sizeof(msg)); while (GetMessage(&msg, NULL, 0, 0)) { //Dispatch the message TranslateMessage(&msg); DispatchMessage(&msg); } } ERROR_HANDLER_STATIC(CAsyncSocket_Class,"SimpleMessageMap")
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