Class CUDPSocketAsync Base ClassesConstructorsDestructorsFunctionsCustom CodeGo to hierarchy chart    Prev page: Custom Code in Source After IncludesNext page: Accepted    Show member index
Class Declared in:
UDPSocketAsync.h

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Copyright (c) 2000-2003 Barak Weichselbaum <barak@komodia.com> All rights reserved.

Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.

THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS `AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

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Hierarchy Chart Hierarchy Chart

'Base Classes' icon -- Shortcut to top of page. Base Classes

Public base class CUDPSocket
Public base class CAsyncSocket

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Private constructor

CUDPSocketAsync( const CUDPSocketAsync& rSocket )

No copy Ctor
Public constructor

CUDPSocketAsync( BOOL bRawSocket )

Ctor and Dtor

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Public destructor virtual

~CUDPSocketAsync()

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Private function virtual void

Accepted()

When the socket is accepted, what to do
Public function virtual BOOL

Close()

Close the socket
Public function virtual BOOL

Create()

Create the socket
Protected function virtual SOCKET

GetAsyncHandle() const

Get the socket handle
Public function virtual BOOL

Listen()

Listen to incoming connections
Protected function virtual BOOL

OnSocketConnect( int iErrorCode )

Set the socket to async mode
Private function CUDPSocketAsync &

operator =( const CUDPSocketAsync& rSocket )

No assigment operator
Protected function virtual BOOL

SetAsync()

Go to async mode

'Custom Code' icon -- Shortcut to top of page. Custom Code

'Implementation Details' icon -- Shortcut to top of page. Implementation Details

File(s)
C:\dev\Komodia\UDPSocketAsync.cpp
C:\dev\Komodia\UDPSocketAsync.h
Header Includes
UDPSocket.h     
AsyncSocket.h     
Source Includes
stdafx.h     for precompiled header directive
UDPSocketAsync.h     
ErrorHandlerMacros.h     
Owner
tcpip4
Last Modified
11/02/2003 17:57:55 PM

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