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SocketConnected() |
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Private Function |
Declared in: DNSSocket.h |
void SocketConnected( int iErrorCode);
try { { //Enter the CS CCriticalAutoRelease aRelease(m_pCSection); if (iErrorCode) //Set the connection status SetConnectionStatus(csError); else SetConnectionStatus(csConnected); } //Flush the data Flush(); } ERROR_HANDLER("SocketConnected")
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