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SocketClosed() |
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Private Function |
Declared in: SocketPool.h |
void SocketClosed( CSocketPoolSocket* pSocket);
A socket is closed
try { { //Add the socket to the map CCriticalAutoRelease aRelease(m_pCSectionQueue); //Add to the map m_aSocketMap.erase(pSocket->GetID()); //Set it to autodelete pSocket->DeleteSocketFromThread(1000); } //Are we closing if (!m_bClosing) //Check the queue CheckQueue(); } ERROR_HANDLER("SocketClosed")
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